Maya, Nuke, Adobe products, Epic apps such as Unreal Engine, Metahuman, custom Avatar sculpts, Reality Capture, Quixel Bridge, and Mesh to Meta plugin. Text 2 Speech, Inertial Capture Systems and Voice 2 Speech. Gaming apps such as Minecraft, Roblox, and Fortnite. Integration with Nvidia’s Omniverse and have designed pipelines for its use with PBR shaders, and USD assets.

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